Autor Tema: 8-Bit Armies *REPACK* *v2.29.33* + *HORDES* + *Guardians Campaign DLC* *ENGLISH* [KPS]  (Leído 7385 veces)

Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483


About This Game
A Blast from the Past
8-Bit Armies is a retro Real-Time Strategy game for the PC. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Collect resources, build up and defend your base, amass your army of military units, and ultimately crush your opponents! 8-Bit Armies features offline single-player missions, two-player cooperative missions, AI skirmish mode, and Player-vs-Player Multiplayer modes running on dedicated game servers.

Initial release includes:

    25 offline campaign missions
    10 co-op missions to play with your friends
    10 multiplayer/skirmish maps that support up to 8 players online
    AI with multiple difficulty options to play with cooperatively or fight against
    Classic Base-Building mechanics let you construct the ultimate HQ from which to launch attacks against your foes
    Destructible environments on maps ranging from small to very large
    Easy to understand modern military units and structures lets RTS beginners jump right in
    From the same team that brought you RTS classics such as Star Wars: Empire at War, Universe at War, and Grey Goo


8-Bit Armies is for anyone that enjoys RTS games, or felt overwhelmed by more serious games. With hours of solo and co-op gameplay included, there's something here for everyone!

System Requirements
Spoiler for Hiden:
    Minimum:
        OS: Windows Vista SP2
        Processor: 2.6 GHz Dual Core Processor
        Memory: 4 GB RAM
        Graphics: Nvidia Geforce GTS 250 or ATI Radeon HD 3870
        DirectX: Version 11
        Storage: 2 GB available space

    Recommended:
        OS: Windows 7
        Processor: 2.6 GHz+ Quad Core Processor
        Memory: 6 GB RAM
        Graphics: Nvidia GeForce 550 Ti or AMD Radeon HD 6800 Series
        DirectX: Version 11
        Storage: 2 GB available space








https://www.gog.com/game/8bit_armies



Quote (selected)
Looking to take on a new challenge in 8-Bit Armies? Check out this new campaign centered on the new GUARDIANS FACTION where you will play with and against a variety of AI opponents teamed up against you.

    Conquer 15 action-packed missions!
    Easy, Medium, and Hard difficulty levels
    New achievements!
    New strategies as you gain stars and level up!
    Brag about how awesome you are to your friends and neighbors!

Even if you didn't make it through the original campaign, the GUARDIANS missions will offer a fun challenge for beginners and experts alike.

http://store.steampowered.com/app/482420/







Quote (selected)
The Undead are Coming!
From the team that brought you 8-Bit Armies comes a creepy new fantasy RTS as fast-paced as the original! Giant spiders, Ogres, Skeletons, Gelatinous Cubes, and dark Shamans resurrect the dead in this dangerous underworld suited for new and experienced players alike. Mine gold, build your defenses, and rally your unholy army to crush your opponents! 8-Bit Hordes features offline single-player missions, two-player cooperative missions, A fiendish AI to fight against, or head to head combat running on our dedicated game servers.

8-Bit Hordes is cursed with all the following features:

    2 Factions - The Dark Orcs and their Undead allies versus those annoyingly cheery Humans, Dwarves and Elves of the Lightbringers.
    24 haunting offline campaign missions
    12 co-op missions to play with your friendly fiends
    10 multiplayer/skirmish maps that support up to 8 trolls online
    Devious AI opponents with multiple difficulty options to play with cooperatively or destroy
    Classic Base-Building mechanics let you construct the ultimate lair from which to launch attacks against your foes
    Destructible environments on maps ranging from the underworld to cemeteries and haunted forests
    A fun and friendly art style even the forever cursed would enjoy
    Full interoperability with 8-Bit Armies' factions and maps providing endless crossover combat opportunities
    An awesome new soundtrack by Frank “The Mortician” Klepacki
    From the same team that brought you RTS classics such as Star Wars: Empire at War, Universe at War, and Grey Goo

8-Bit Hordes is for anyone that enjoys RTS games but felt overwhelmed by complicated game mechanics and mysterious unit controls. With hours of solo and co-op gameplay included, there's something here for everyone!





http://store.steampowered.com/app/497850/




Género: Estrategia
Tamaño: 515 MB' Mb's (la iso son 1,22 Gb's + Guardians Campaign DLC 551 Mb's + 8 bit hordes 1,22 Gb's = 2,97 Gb's)
Idiomas: English
Versión 8-Bit Armies : 2.29.33 (basada en GOG)
Versión Guardians Campaign DLC : 2.0.0.18
Versión 8-Bit Hordes : 2.7.0.10 (basada en GOG)
Tiempo Instalación: 1-5 minutos
Datos recompresión:
-VIDEOS HD RESAMPLEADOS A 640X320 Q 5
-VIDEOS SD BAJADO EL BITRATE
-AUDIOS RECONVERTIDOS DE BINKAUDIO A MP3 112 KB/S 44100 Khz CBR

NFO
Spoiler for Hiden:
Quote (selected)


   ▄███▄    ▄█▄▄      ▄███▄■▄   ▄■▄██████▀▄▄████▄▄█▄▄      ▄███▄
 ▄███████  ■▀ ▀███▄      ▄███████▀█▄  ▄██  ▀███▀▄█████▀▀■▀ ▀███▄      ▄███████
██████▀   ▄█  ▄ ████▄   ██████▀   ███████      ████▀       ▄ ████▄   ██████▀
██████▄▄█▀  ▄█   █████  ██████   ▄██ ███       ████      ▄█   █████  ██████
██████▀    ██    ██████ █████ ▄▄██▀  ███      ████      ██    ██████ █████
█████ █▄  ███     █████████████▀▀    ███      ████     ███     ███████████
 ████  ██ ██▄▄▄▄▄▄██████ ████        ███      ████     ██▄▄▄▄▄▄██████ ████ ▄▄▄
  ▀███   ███      ██████  ▀███       ███      ████     ██      ██████  ▀███▀███

                         ▄███▄■      ▄■   ▄█▄▄     ▄███▄
                       ▄███████    ▄██    ▀ ▀███ ▄███████
                      ████▄       ████      ▄█▀███████▀
                       ▀▀████▄▄   ███     ▄█   ███████
                            ▀███▄ ███    ███   ██████
                              ███ ███   ███     █████
                              ▄██ ███   ████     ████
                            ▄██▀  ███   ██ █      ▀███              [FLP/KPS]
                         ▄██▀▀                       ▀
                        ▀

 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
  ─══■NAME: 8 bit armies *V 2.29.0.33* + Guardians Campaign DLC *v2.0.0.1 * +
            8 bit hordes *v 2.7.0.10* *GOG*
  ─══■FECHA:[28/10/16]
  ─══■IDIOMAS: ENGLISH
  ─══■FORMATO: *REPACK*
  ─══■TAMAÐO: [514 Mb's]
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'

 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                          ■ DATOS RELEASE ■                                   :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'

  -VIDEOS HD RESAMPLEADOS A 640X320 Q 5
  -VIDEOS SD BAJADO EL BITRATE
  -AUDIOS RECONVERTIDOS DE BINKAUDIO A MP3 112 KB/S 44100 Khz CBR

 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                          ■ PROGRAM NFO ■                                    :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'
 :─══■Game Type:  Estrategy, Indie, RTS
 :─══■Protection: NONE
 :─══■Ripper····: KPS TEAM
 :─══■Cracker//SupplieR··: NOIDEA
 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                          ■ PROGRAM NFO ■                                    :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                          ■ MINIMUM REQUERIMENTS ■                           :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'
 :─══■O.S.: Windows Vista SP2
 :─══■Multiplayer: :D
 :─══■RAM········: 4Gb's
 :─══■Free space: 2.41Gb's's instalado - 7 gb's para instalar
 :─══■CPU········:  2.6 GHz Dual Core Processor
 :─══■Direct X····: 11
 :─══■Tarjeta Grafica: Nvidia Geforce GTS 250 or ATI Radeon HD 3870

 http://store.steampowered.com/app/427250/
 http://store.steampowered.com/app/482420/
 http://store.steampowered.com/app/497850/
 :·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.:
:                          ■ MINIMUM REQUERIMENTS ■                           :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                              ■ NOTES ■                                      :
'.._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'

   About This Game
  =================
  A Blast from the Past
  8-Bit Armies is a retro Real-Time Strategy game for the PC. With a colorful,
  blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly,
  and accessible RTS game to date. Collect resources, build up and defend your
  base, amass your army of military units, and ultimately crush your opponents!

  8-Bit Armies features offline single-player missions, two-player cooperative
  missions, AI skirmish mode, and Player-vs-Player Multiplayer modes running
  on dedicated game servers.

 Initial release includes:

    -25 offline campaign missions
    -10 co-op missions to play with your friends
    -10 multiplayer/skirmish maps that support up to 8 players online
    -AI with multiple difficulty options to play with cooperatively or fight against
    -Classic Base-Building mechanics let you construct the ultimate HQ
     from which to launch attacks against your foes
    -Destructible environments on maps ranging from small to very large
    -Easy to understand modern military units and structures lets RTS
     beginners jump right in
    -From the same team that brought you RTS classics such as Star Wars:
     Empire at War, Universe at War, and Grey Goo


  8-Bit Armies is for anyone that enjoys RTS games, or felt overwhelmed by more
  serious games. With hours of solo and co-op gameplay included, there's
  something here for everyone!
  -----
  8-Bit Armies - Guardians Campaign DLC

  Looking to take on a new challenge in 8-Bit Armies? Check out this new
  campaign centered on the new GUARDIANS FACTION where you will play
  with and against a variety of AI opponents teamed up against you.

 Conquer 15 action-packed missions!
 Easy, Medium, and Hard difficulty levels
 New achievements!
 New strategies as you gain stars and level up!
 Brag about how awesome you are to your friends and neighbors!

 Even if you didn't make it through the original campaign, the
 GUARDIANS missions will offer a fun challenge for beginners and experts alike.


  ---
  8-Bit Hordes

  The Undead are Coming!
  From the team that brought you 8-Bit Armies comes a creepy new fantasy RTS
  as fast-paced as the original! Giant spiders, Ogres, Skeletons, Gelatinous
  Cubes, and dark Shamans resurrect the dead in this dangerous underworld
  suited for new and experienced players alike. Mine gold, build your defenses,
  and rally your unholy army to crush your opponents! 8-Bit Hordes features
  offline single-player missions, two-player cooperative missions,
  A fiendish AI to fight against, or head to head combat running on our
  dedicated game servers.

 8-Bit Hordes is cursed with all the following features:

 2 Factions - The Dark Orcs and their Undead allies versus those annoyingly
 cheery Humans, Dwarves and Elves of the Lightbringers.
 24 haunting offline campaign missions
 12 co-op missions to play with your friendly fiends
 10 multiplayer/skirmish maps that support up to 8 trolls online
 Devious AI opponents with multiple difficulty options to play with
 cooperatively or destroy
 Classic Base-Building mechanics let you construct the ultimate lair from
 which to launch attacks against your foes
 Destructible environments on maps ranging from the underworld to
 cemeteries and haunted forests
 A fun and friendly art style even the forever cursed would enjoy
 Full interoperability with 8-Bit Armies' factions and maps providing
 endless crossover combat opportunities
 An awesome new soundtrack by Frank ôThe Morticianö Klepacki
 From the same team that brought you RTS classics such as Star Wars:
 Empire at War, Universe at War, and Grey Goo

 8-Bit Hordes is for anyone that enjoys RTS games but felt overwhelmed
 by complicated game mechanics and mysterious unit controls. With hours of
 solo and co-op gameplay included, there's something here for everyone!
 


 :INSTALLATION:                        
 :~~~~~~~~~~~~
  1-Disable your AV
  2-Run setup.bat
  3-Wait 1-5 minutes
  4-PLAY with 8-bit Armies\ClientLauncherG.exe or 8-bit Hordes\ClientLauncherG.exe
    in the 8-bit Armies you can found the unlocked DLC Guardians Campaign


 :                             PLZ RESPECT THE NFO                           :
 :                                :
 :·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·:
:                              ■ NOTES ■                                      :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'



.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                        ■ NOVEDADES/NEWS ■                                  :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 :·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·:
:                        ■ NOVEDADES/NEWS ■                                   :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 .·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·.
:                        ■ SALUDOS/GREETINGS ■                                :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'
 :ex-CLASS - -exRAZOR1911 - FAiRLiGHT - DEViANCE - -exMYTH -                 :
 :DiViNe - BFGRIPS - CAXOPERROS - DELIRIUM GROUP - DOOM - THINK - OPGAMEZ    :
 :Ripgamez - RELOADED - RFG - Revelation - KAOSKREW -FITGIRL and the others  :
 :we forgott ;-D                              :
 :                                :
 :Ex-miembros de KaPiTaL SiN (que son muchos), la antigua escena española.   :
 ::´)~                                                                       :
 :·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·:
:                        ■ SALUDOS/GREETINGS ■                                :
 '._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·-·._.·'


 
NECESITAS ESTAR REGISTRADO PARA VER EL CONTENIDO
« Última modificación: 03 de Junio de 2016, 08:17:52 am por Fl0ppy »
Siempre que pasa igual sucede lo mismo



Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Nueva versión con estos cambios

-Basada en gog, es decir, sin DRM
-Actualizada a la 2.0.4.8

Post inicial actualizado
Siempre que pasa igual sucede lo mismo



zaiklon

  • Usuario Completo
  • ***
  • Mensajes: 136
    • @pump_upp - best crypto pumps on telegram !
Se ve vasilon ;D, gracias

Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Nueva versión actualizada a la v2.5.0.9 del 4 de Mayo de 2016, de paso hemos reducido unos mb's de más  (unos 10) :ouo:

Post principal actualizado

CAMBIOS
Spoiler for Hiden:
#### Patch 0.73.606493 (04th May 2016)

##### NEW FEATURES:

  * Implemented Lag Dialog to show players that are lagging/disconnecting
  * Added error message dialog when host match request fails.
  * Additional AI personalities added to Skirmish and Multiplayer which will not immediately rush the player. Personalities are chosen at random, so some AI opponents will still rush, but it will be delayed by a number of minutes at the start of the match.

##### GENERAL IMPROVEMENTS AND FIXES:

  * Improved Harvester logic when deciding where to drop off
  * Fix for co-op campaign stars not always showing up as completed - due to the responsiveness fixes for the game server improvements.
  * Make sure the AI honors game settings that limit structure building (HQ, Nuke Silo)
  * Variety of AI Changes for Single Player Campaign to take into account recent Balance Changes (especially requiring Radar for Rocket Copters and Stronger Artillery)
  * AI will more aggressively respond to attacks on its base (even to its own detrminent, e.g. throwing units away)
  * Mission 19: Leapfrog: Gold Objective: Changed from 15 minutes to 20 minutes to help compensate for the increased rocket turret damage vs. helicopters
  * Adjustments to missions 8, 16, 20, 21, 22, 23, 24, and 25 due to recent balance changes.

* * *

#### Patch 0.73.606248 (02 May 2016)

##### NEW FEATURES:

  * Host of multiplayer games can now swap colors and starting locations between players.
  * Host can lock out further changes by other players in the lobby.
  * Additional mod support for player-created voice packs. (Instructions forthcoming)
  * Show control group number in attached GUI near healthbar.
  * Display game settings when browsing multiplayer lobbies

##### GENERAL IMPROVEMENTS & FIXES:

  * Reapplying FOW check to building placement and having build grid visual update to match
  * Fix for super weapon dialog hiding timer when user has a default factory that is producing sold/killed
  * Leave lobby when multiplayer menu back button is pressed.
  * Map Preview no longer hides details
  * Delete old stale save games that no longer match the current protocol version to avoid crash
  * Debrief screen now shows players and "N/A" for stats when the player exits skirmish immediately after loading into map and before any stats are collected.
  * Hide lock option in skirmish
  * Added Commando Crate to Co-op missions 1-4
  * Fix for unit button state not clearing when losing the last default factory of a type

* * *

#### Patch 0.73.606090 (29 April 2016)

##### NEW FEATURES!

  * (PLAYER REQUEST): Added build placement UI so that it’s easier to see where you can build.
  * (PLAYER REQUEST): Added retry option for solo campaign missions and skirmish.
  * (PLAYER REQUEST): Changed difficulty level damage modifier to not apply to superweapon (nukes) or neutral player (environmental lava). This will make hard mode missions a little easier where the AI has nukes.
  * (PLAYER REQUEST): Setting a rally point on a non-primary factory makes that factory the new primary.
  * (PLAYER REQUEST): Resource nodes now go dark when exhausted and radar icon is also removed.
  * (PLAYER REQUEST): User MOD support for unit voice responses. (More information coming once we test this in a live environment).
  * (PLAYER SUGGESTION): Added backgrounds for several menus.
  * (PLAYER REQUEST): Invite functionality for Steam friends lists.
  * (PLAYER REQUEST): Adding in support to enable/disable superweapons in skirmish and multiplayer.
  * (PLAYER REQUEST): Changing sell/repair to work similarly. Pressing either one places you into SELL or REPAIR mode. Players can hold SHIFT to sell or repair MULTIPLE STRUCTURES. (We are looking for player feedback on this one.)
  * (PLAYER REQUEST): Added scatter action for units. Pressing hotkey ‘L’ will now scatter units – helpful against getting run over.
  * (PLAYER REQUEST): Remove constant notifications for damage caused by lava.

##### CAMPAIGN ADJUSTMENTS

  * Fixed Starting Buildings so not in props (multiple maps) 4, 8, 9, 10, 11, 12, 13.
  * Mission 15 (Oil Can): Changed Text to 10 minutes to match actual objective timing.
  * Fix for a save/load issue in which player's structures were not being placed due to server side checks failing due to not loading a set.

##### BALANCE CHANGES

  * (GENERAL): Rocket Damage type bonus vs. structures reduced. This affects Rocket Infantry, Rocket Copters and Rocket Turrets.
  * (ROCKET TURRETS): Ground and air attacks have been separated out. While damage remains the same, attacks against aircraft are now AoE.
  * (ARTILLERY): Base damage increased and damage vs. vehicles increased. Firing speed increased.
  * (ROCKET HELI): Now requires Radar to produce.
  * (MG HELI): Build cost reduced.
  * (RADAR): Cost and Power reduced, build time slightly increased, effectiveness (range) also increased.
  * (COMMANDOS) Can no longer be crushed by tanks or harvesters.

  * (The Design Team will be watching the forums for feedback on these balance changes. Try it out, then let us know what you think.)

##### MULTIPLAYER

  * Additional delays fixed in multiplayer lobby messaging.
  * Disable multiplayer join button when selected match is full.
  * Disable multiplayer join button while waiting for a response.
  * UI: adding Discord and Twitch icons with links.
  * After playing invited match, player will return to associated match selection screen.
  * Fix for rewards showing garbage in tactical pause menu when in co-op.
  * Fix for player count not refreshing on multiplayer lobby.
  * Adding in text to show multiplayer is retrieving matches.
  * Don't allow multiplayer matches to start if there's only 1 human.
  * Fix for GoG Galaxy message not going away when logged into Galaxy.

##### GENERAL

  * Make sure objects contained in a transport that is destroyed are properly destroyed so that missions end correctly in annihilation mode.
  * CRASH FIX: [AI] Fix issue related to selling structures.
  * [AI] Prevent transports from unloading in impassable terrain.
  * UI: updating lock icon to white.
  * UI: Adjusted some of the selection colors.
  * Updated tooltips and object stats for balance changes.
  * Fixed floating boats and objects that didn't blow up on several maps.
  * Adjusted default FOW alpha setting to mid-range for new players.
  * Fix for game window not staying where you put it.
  * Updated the build tree in the manual.
  * Disabling auto-queue mode for now.

* * *

#### Patch 0.73.605655 (26 April 2016)

##### NEW FEATURES:

  * Added slider bar for FOW full and explored fog color alpha (Player Request). Players can adjust their own Fog of War for all maps by going to the options screen. (Go try it!)
  * Added visibility for Allied radar rings on mini-map (Player Request).
  * Save games Enabled. If you have to stop playing mid-mission, your progress will be saved and can be resumed later where you left off. (New Feature)
  * New, easier to read indicators for primary factory bonuses. (Awesome!)
  * Added Win/Loss music to end-game movies.

##### CRASH FIXES:

  * Crash fix for long player names.
  * Crash fix for AI trying to sell structures to fund a harvester.
  * Crash fix for (obscure) multiplayer issue some players experienced.

##### GENERAL IMPROVEMENTS:

  * Creating two structures at once has been fixed. (Player Reported).
  * Improvement for players loading into campaign too late (game starting too early); seen as harvesters sliding along at the start (also modified harvester behavior to not start harvesting until the game actually starts, instead of when they are first created during instance creation) (Player Reported).
  * Fixed justification for production tray for 21:9 monitors (Player Reported)
  * Fix for losing selection when multiplayer lobbies get refreshed (super annoying!) (Player Request).
  * Made common pace movement hotkey toggle on/off, and not be cleared once issuing a single move, even if you are still holding down the key.
  * Reduced min drag select distance from 40 to 5.
  * Fixed wrong tooltip wording on tooltip delay.
  * Rocket Helicopter is now easier to select.
  * Enable crushing behavior for AI tanks in some situations. AI tanks will now choose to come after player infantry nearby instead of standard attack.
  * Fix for "Retrieving..." text staying stuck on multiplayer and co-op lobby screens
  * Placing a structure will now destroy/remove nearby props – no more trees sprouting in buildings.
  * Widened super weapon player name text.
  * Updated mission title UI to fit better.
  * Windows screen saver will not kick in if the game is in focus (Player Reported).

##### CAMPAIGN IMPROVEMENTS:

  * Difficulty adjustments to all missions in the Cooperative Campaign based on player feedback. Should be just a little easier now.
  * Adjusted crates to be more accessible in some campaign maps (Player Reported)
  * Co-Op campaign balance pass to make it a little easier.
  * New Silver Bonus Objective for “Cleansing Fire”
  * General tutorial fixes to prevent players getting stuck. Also added ambient sound effects.
  * Fixed several typos, grammar errors and spelling issues in game text.
  * Removed a destroyable prop from multiple maps that was causing pathing issues.
  * Clarified bonus objectives with "Bonus:" text to objective display.
  * Removed objects in campaign loadout tab that haven't been unlocked yet and not granted to you as a starting object reward.
  * Minimap images updated (quality and clarity).
  * Fixed wrong rank displayed on campaign debrief screen.
  * Removed 3 letter rank designation because it was confusing to players and was already duplicated with iconic rank being shown
  * Improved air pathing over some parts of Industry Zone map.

* * *

#### Patch 0.73.605367 (25 April 2016)

  * Reduced multiplayer coordinator timeout for messages from 30 seconds to 5 seconds. On failure to send a message, server would wait 30 seconds before re-sending. This was a major cause of getting games started in multiplayer
  * Fixed Crash related to the AI attempting to repair a structure with zero health. This would occur only if a structure was destroyed in the same second that it attempted to repair.
  * Fixed Crash related to a small subset of high-end video cards
  * Fixed Crash for very long names associated with GOG accounts
  * Added warning message for players that are not logged in to GOG Galaxy
  * Adjustments to instance server allocation strategy on the backend multiplayer coordinator (server patch) and minor optimization adjustments
« Última modificación: 07 de Mayo de 2016, 05:22:28 pm por Fl0ppy »
Siempre que pasa igual sucede lo mismo



Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
No paran, nueva versión, 2.6.0.10
Actualizado post principal
Siempre que pasa igual sucede lo mismo



Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Cambios

Spoiler for Hiden:
SOFTWARE UPDATE #6 NOTES 05/06 @ 16:00 (PST):

NEW FEATURES & CONTENT:

    Added Co-Op Mission: 10 Commandos
    Added Co-Op Mission: King of the Hill
    (Player Request) Steam Trading Cards are now enabled! There are a total of 10 cards to collect.
    (Player Request) Added easy difficulty option for Co-Op campaign.
    (Player Request) Players can now drop structures within the normal build radius of their allies in skirmish & multiplayer modes. This can help in situations where your friend is getting picked on by an aggressive AI or enemy player.
    (Player Request) Resource Slider: Allows players to increase the total amount of resource found on ALL oil derricks for that specific match.
    (Player Request) Passwords enabled for private multiplayer game lobbies.
    (Player Request) 8-Bit Armies: Audio: Reduced Win/Lose music back to default level.
    Campaign objectives are now visible in the multiplayer lobby if in a co-op campaign game.
    Name for multiplayer game can now be adjusted (it is no longer just the player's name).


GENERAL IMPROVEMENTS:

    Even more improvements to lobby latency. We think (hope) this handles all remaining lag issues in the lobby for the last few people that were seeing them.
    Added messaging when host hits the launch button so other players know something is happening.
    Added version out of date warning to multiplayer match list display for those rare situations where a player can connect with an old client.
    Added support for directed unit guard voice responses, as well as a GUI SFX for confirmation.
    Better messaging to players regarding communication status / issues with connecting to the server.
    Fixed inconsistency between build range with buildings of different sizes.
    Fixed some extents to match grid cell placement logic better.
    Fixed issue with AI not kiting tanks and harvesters when they should.
    Fixed "Is it hot in here" nuke achievement.
    Back-end UI improvements to support multiple factions.
    Updated 8-bit font to have more/better glyphs.
    Mission 19: Leapfrog - Several adjustments to make it a little easier.
    Added 3 second delay after victory/defeat before movie plays so people aren’t sometimes surprised that the mission is over.
    Engineer heal rate increased to 8/second (was 5/second).
    Health bar on the commando has been raised such that it no longer impales his head.
    Fix for game name to support mixed-case in lobbies.
    Fix for transports missing control group text.
    Added button states to the sell and repair buttons so players can more easily see that they are in Sell or Repair mode.
    Slight increase to build distance to prevent issues with giving some players an unfair advantage when starting on certain start positions over others.
Siempre que pasa igual sucede lo mismo



Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Actualizado a v2.9.0.13
Siempre que pasa igual sucede lo mismo



paddddd

  • Usuario Héroe
  • *****
  • Mensajes: 1807
Pues si que les da para mucho el jueguillo, y eso que poco mas que parece el pedo de la cria de un hámster...   :juas:

Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Re:8-Bit Armies *REPACK* *v2.29.33* + *HORDES* + *Guardians Campaign DLC* *ENGLISH* [KPS]
« Respuesta #8 en: 28 de Octubre de 2016, 01:01:13 pm »
Creada versión que incluye

Versión 8-Bit Armies : 2.29.33 (basada en GOG)
Versión Guardians Campaign DLC : 2.0.0.18
Versión 8-Bit Hordes : 2.7.0.10 (basada en GOG)

Todo elllo en solo 514mb's  :fuckyeah:
Siempre que pasa igual sucede lo mismo



zaiklon

  • Usuario Completo
  • ***
  • Mensajes: 136
    • @pump_upp - best crypto pumps on telegram !
Re:8-Bit Armies *REPACK* *v2.29.33* + *HORDES* + *Guardians Campaign DLC* *ENGLISH* [KPS]
« Respuesta #9 en: 28 de Octubre de 2016, 06:18:39 pm »
Descargando otra vez para actualizar el instalado.

Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10483
Re:8-Bit Armies *REPACK* *v2.29.33* + *HORDES* + *Guardians Campaign DLC* *ENGLISH* [KPS]
« Respuesta #10 en: 08 de Diciembre de 2016, 12:28:29 am »
8-bit Armies 2.31.0.35
8-bit Hordes 2.9.0.12

Me espero a más actualizaciones, es un no parar...parece que no entienden que queremos JUGAR, ¡¡NO ACTUALIZAR, OSTIA PUTA!! para actualizar ya tenemos el sistema operativo
Siempre que pasa igual sucede lo mismo