https://yancharkin.itch.io/spelunky-classic-hdegends speak of a Colossal Cave that extends deep underground, so twisted by time that its passages shift like the sand under which it lies… the Cave is said to be filled with fabulous treasures, but also incredible danger!”
Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave’s layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you’re looking for…
Don’t be afraid to die! But also don’t be afraid to live! Happy Spelunky-ing!
About this version
This is modified version of Derek Yu's game Spelunky Classic. Based on the source code published in Humble Weekly Bundle: Play and Create with GameMaker (not original 1.1 release).
New features:
builds for different operating systems
different aspect ratios (originally 4:3)
touch input
support for translations
proper in-game menu
better gamepad support
Contributors:
grheavy - Spanish translation
nkrapivin - bugfixes and improvements to gamepad support
Spenĉjo - Esperanto translation
Gabriel Albuquerque Ferreira - Brazilian Portuguese translation
Also:
Source code on Github
If anyone interested you can translate the game to your language.
https://yancharkin.itch.io/spelunky-classic-hd
