Autor Tema: THE HUMANS - A rather nice Lemmings clone for the ZX Spectrum, featuring 25 leve  (Leído 1697 veces)

Fl0ppy

  • Administrador
  • Usuario Héroe
  • *****
  • Mensajes: 10520


Lemmings was a game published by Psygnosis way back in the early 90's for the Amiga, Atari ST and PC and regarded by many as one of the greatest games ever, especially as it featured many blue, green haired Lemmings that could be blown up, ripped apart and dropped from the highest of points before they even hope to reach that exit. So why is that great game getting a mention on IRN? Well as of today if you loved playing that classic game, then make sure to check out 'THE HUMANS'; a Lemmings-inspired mini game for the ZX Spectrum released today by Gabriele Amore and John Davies.



Welcome to 'THE HUMANS', a new Lemmings inspired game for the ZX Spectrum. A game that was not only developed by Gabriele Amore and John Davies using AGDx mini, but the game contains 25 screens of fun as you try to save as many Humans as possible to win each of the many levels provided. So yes if you loved playing Lemmings, and want to play a new take on the game, then you owe it to yourselves to play this rather nice ZX Spectrum release available below.

https://spectrumcomputing.co.uk/forums/viewtopic.php?p=72338

Quote (selected)
Hello all
I would like to share a game John Davies and I made using AGDx mini

It is called "THE HUMANS" and it is a Lemmings-inspired mini game (25 screen)
In each screen you need to save at least 1 human to pass to the next level

you can skip levels, or repeat the same (see the instructions in the info screen)

hope you like it

THE HUMANS tap file
THE HUMANS AGDx mini script

I am also sharing the link to the AGDx mini script in case somebody would like to change things around (it never happens... but you never know!)
Gab
PS I just discovered there is an ATARI game called THE HUMANS... but as far as i can tell, the mechanics of our game are much more similar to Lemmings

Credits:
Game code, level design and loading screen: GabAm
Level Design: John Davies
Music: Alone Coder, A-Fer, Cj Echo

Game devolped with AGDx mini by Allan Turvey (which as usual provided useful and patient support)
AGDx mini is a derivation of AGD by Johnathan Cauldwell

Siempre que pasa igual sucede lo mismo