Autor Tema: Grand Theft Auto III *WIN & LINUX* [re3 engine]  (Leído 1391 veces)

Fl0ppy

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Grand Theft Auto III *WIN & LINUX* [re3 engine]
« en: 20 de Septiembre de 2021, 10:32:36 pm »


The sprawling crime epic that changed open-world games forever.
Welcome to Liberty City. Where it all began.

The critically acclaimed blockbuster Grand Theft Auto III brings to life the dark and seedy underworld of Liberty City. With a massive and diverse open world, a wild cast of characters from every walk of life and the freedom to explore at will, Grand Theft Auto III puts the dark, intriguing and ruthless world of crime at your fingertips.

With stellar voice acting, a darkly comic storyline, a stunning soundtrack and revolutionary open-world gameplay, Grand Theft Auto III is the game that defined the open world genre for a generation.







SYSTEM REQUIREMENTS
GNU/Linux
Spoiler for Hiden:
Operating system: Linux (glibc 2.27+)
Processor: Intel Pentium IV 1.5 GHz
RAM: 256 MB
Grafik: OpenGL 2.1 or newer
Free disk space: 1.5 GB
Dependencies: libopenal1 libglew libmpg123

Windows
Spoiler for Hiden:
MINIMUM:
OS: Microsoft® Windows® 2000/XP
Processor: Pentium III® 450 MHz CPU
Memory: 96 MB RAM
Graphics: 16 MB Direct 3D Video Card
DirectX Version: Microsoft DirectX® 8.1
Hard Drive: 500 MB uncompressed free hard disk space
Sound Card:Fully DirectX compatible Sound Card

RECOMMENDED:
Processor: 700 MHz CPU
Memory: 128 MB RAM
Graphics: 32 MB Direct3D Video Card

Size: 595.69 MB

DOWNLOAD
Código: [Seleccionar]
https://pastebin.com/raw/0kFDjJQk

YOU CAN PLAY WITH THE ORIGINAL EXE FILES (UPDATED TO 1.1) OR WITH THE RE3-ENGINE FILES

Includes
Windows D3D9 MSS 32bit
Windows D3D9 64bit
Windows OpenGL 64bit
Linux 64bit

https://github.com/GTAmodding/re3
https://store.steampowered.com/app/12100/Grand_Theft_Auto_III/

If YOU WANT TO COMPILE YOURSELF THE RE3 HERE IS THE SCRIPT FOR DEBIAN AND FORKS
Spoiler for Hiden:
Código: [Seleccionar]
#https://github.com/GTAmodding/re3/wiki/Building-on-Linux
#https://github.com/GTAmodding/re3
glibc="$(ldd --version | awk '/ldd/{print $NF}')"
#
#INSTALLING CMAKE 3.21 IF YOU ALREADY HAVE THIS VERSION OR NEWER THEN COMMENT THE NEXT STEPS
###CMAKE 3.21 START HERE###########
wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | sudo tee /etc/apt/trusted.gpg.d/kitware.gpg >/dev/null
sudo apt-add-repository 'deb https://apt.kitware.com/ubuntu/ bionic main'
sudo apt-get update
####CMAKE 3.21 END HERE##########
sudo apt install cmake git python3-pip libgl1-mesa-dev
git clone --recursive https://github.com/GTAmodding/re3.git
sudo pip3 install conan
cd re3
conan export vendor/librw librw/master@
mkdir build
cd build
conan install .. re3/master@ -if build -o re3:audio=openal -o librw:platform=gl3 -o librw:gl3_gfxlib=glfw --build missing -s re3:build_type=RelWithDebInfo -s librw:build_type=RelWithDebInfo
conan build .. -if build -bf build -pf package
strip build/re3/src/re3
cp build/re3/src/re3 ../gamefiles/
cd ../gamefiles
7za a -mx -r ../gt3.re3_x86_64_GLIBC_"$glibc".7z
echo "RE3 GIT VERSION for GTA3 COMPILED AND COMPRESSED WITH THE FILENAME gt3.re3_x86_64_GIT_VERSION_GLIBC_"$glibc".7z"
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Fl0ppy

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Re:Grand Theft Auto III *WIN & LINUX* [re3 engine]
« Respuesta #1 en: 04 de Octubre de 2021, 09:46:49 pm »
Quote (selected)
Take-Two Sues GTA Reverse Engineering Project

https://kotaku.com/take-two-sues-gta-reverse-engineering-project-1847613341

Quote (selected)
The re3 project makes GTA III and GTA Vice City playable on Switch

Take-Two Interactive is pulling a Nintendo. Yesterday, the Grand Theft Auto publisher filed suit in California’s Northern District against 14 programmers behind re3 project, a fan-driven effort that offers reverse-engineered source code for Grand Theft Auto III and Grand Theft Auto: Vice City.

Crucially, re3 project makes Grand Theft Auto III and Grand Theft Auto: Vice City playable on platforms where the games have never been released, including the Nintendo Switch.

Read More: The GTA Remastered Trilogy Appears To Be Real, And Coming To Switch

That’s likely what spurred Take-Two to activate its army of white-shoe lawyers at Mitchell Silberberg & Knupp, a Manhattan-based law firm. Re3 project has been around for several years but has largely avoided legal scrutiny. But now, it could impact the company’s bottom line.

Last month, Kotaku reported that Rockstar was working on a collection that would include remastered versions of Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas—and that it was coming to the Switch. Though the collection hasn’t been officially revealed, sources say it’s targeting a release later this year. It’ll also come out for PlayStation and Xbox. (PC and mobile versions are planned for a 2022 release.)

“Perhaps most notably, Defendants claim that their derivative GTA source code enables players to install and run the Games on multiple game platforms, including those on which the Games never have been released, such as the PlayStation Vita and Nintendo Switch,” MSK attorneys Karin G. Pagnanelli and Marc E. Mayer wrote in the complaint.

Take-Two is seeking a preliminary injunction—basically, legalese for a court order that halts behavior before a ruling is determined—and seeking a jury trial.

It’s not the only legal move Take-Two has taken recently against unsanctioned Grand Theft Auto code. Last month, the company issued a wave of DMCA takedowns for some of the biggest mods related to the series. One might wonder why Take-Two is all of sudden kicking the suits into high gear, but the answer seems pretty obvious.

Representatives for Take-Two Interactive did not immediately respond to a request for comment.
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